ITCol. Tangible interaction for collaboration : experiments carried out

By: Contributor(s): Material type: ArticleArticleDescription: 1 archivo (1,0 MB)Online resources: Summary: This article presents a collaborative game based on tangible interaction, called ITCol (Tangible Interaction for Collaboration). It has been developed to tackle a specific educational need in the context of a post-graduate course at a School of Computer Science. The purpose of the application is, through a detective game, to help adult students experience and experiment with collaborative work. ITCol proposes an interaction mode through tangible objects placed on a horizontal tabletop. In this article, we focus on describing how the use of this type of tangible interaction helps students to experience collaboration, considering characteristics such as individual responsibility, positive interdependence, developer interaction, among others. Additionally, the advances achieved in the evaluation process are described, as well as the initial results that have been obtained.
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Capítulo de libro Capítulo de libro Biblioteca de la Facultad de Informática Biblioteca digital A0900 (Browse shelf(Opens below)) Link to resource No corresponde

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This article presents a collaborative game based on tangible interaction, called ITCol (Tangible Interaction for Collaboration). It has been developed to tackle a specific educational need in the context of a post-graduate course at a School of Computer Science. The purpose of the application is, through a detective game, to help adult students experience and experiment with collaborative work. ITCol proposes an interaction mode through tangible objects placed on a horizontal tabletop. In this article, we focus on describing how the use of this type of tangible interaction helps students to experience collaboration, considering characteristics such as individual responsibility, positive interdependence, developer interaction, among others. Additionally, the advances achieved in the evaluation process are described, as well as the initial results that have been obtained.

2016 International Conference on Collaboration Technologies and Systems (2016 : Orlando, Estados Unidos)