Programmer´s guide to the EGA, VGA, and super VGA cards.
Material type:
- 0201624907
Item type | Home library | Call number | Status | Date due | Barcode | |
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Biblioteca de la Facultad de Informática | I.3.2 FER (Browse shelf(Opens below)) | Available | DIF-03402 |
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I.3 INT Introduction to computer graphics | I.3 LUS Bitmapped graphics programming in C++ | I.3 PLA Teoría y problemas de gráficas por computadora | I.3.2 FER Programmer´s guide to the EGA, VGA, and super VGA cards. | I.3.4 FRA Flash 4 : creative web animation | I.3.4 MAT CorelDraw 5 a su alcance | I.3.4 SAN Programación multimedia avanzada con DirectX |
Introduction to the programmer´s guide -- The EGA, VGA and super VGA features -- Graphics hardware and software -- Types of graphics systems -- Principles of computer graphics -- Alphanumeric porcessing -- Graphics processing -- Color palette and color registers -- Reading the state of the EGA and VGA -- The EGA/VGA registers -- The EGA/VGA BIOS -- Programming examples -- The super VGA -- Graphics coprocessors -- Super VGA code basics -- The adapter interface -- The 8514/A -- The XGA -- ATI technologies -- Chips and technologies -- Cirrus logic -- The video7 super VGA chip sets -- IIT -- NCR -- Oak -- S3 incorporated -- The trident super VGA chip sets -- The tseng labs super VGA chips -- The paradise super VGA chips -- Weitek.