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The elements of user experience : user-centered design for the web and beyond

By: Material type: TextTextPublication details: Berkeley : New Riders, 2011Edition: 2nd edDescription: xi, 172 p. : il. colISBN:
  • 9780321683687
Subject(s):
Contents:
Chapter 1 User Experience and Why It Matters -- Everyday miseries -- Introducing user experience -- From product design to user experience design -- Designing (for) experience: use matters -- User experience and the web -- Good user experience is good business -- Minding your users -- Chapter 2 Meet the Elements -- The five planes -- Building from bottom to top -- A basic duality -- The elements of user experience -- Using the elements -- Chapter 3 The Strategy Plane -- Product Objectives and User Needs -- Defining the strategy -- Product objectives -- User needs -- Team roles and process -- Chapter 4 The Scope Plane -- Functional Specifications and Content Requirements -- Defining the scope -- Funcionality and content -- Defining requerements -- Funcional specifications -- Content requirements -- Prioritizing requirements -- Chapter 5 The Structure Plane -- Interaction Design and Information Architecture -- Defining the structure -- Interaction design -- Information architecture -- Team roles and process -- Chapter 6 The Skeleton Plane -- Interface Design, Navigation Design, and Information Design -- Defining the skeleton -- Convention and metaphor -- Interface design -- Navigation design -- Wireframes -- Chapter 7 The Surface Plane -- Sensory Design -- Defining the surface -- Making sense of the senses -- Follow the eye -- Contrast and uniformity -- Internal and external consistency -- Color palettes and typography -- Design comps and style guides -- Chapter 8 The Elements Applied -- Asking the right questions -- The marathon and the sprint -- Index
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Contiene índice

Chapter 1 User Experience and Why It Matters -- Everyday miseries -- Introducing user experience -- From product design to user experience design -- Designing (for) experience: use matters -- User experience and the web -- Good user experience is good business -- Minding your users -- Chapter 2 Meet the Elements -- The five planes -- Building from bottom to top -- A basic duality -- The elements of user experience -- Using the elements -- Chapter 3 The Strategy Plane -- Product Objectives and User Needs -- Defining the strategy -- Product objectives -- User needs -- Team roles and process -- Chapter 4 The Scope Plane -- Functional Specifications and Content Requirements -- Defining the scope -- Funcionality and content -- Defining requerements -- Funcional specifications -- Content requirements -- Prioritizing requirements -- Chapter 5 The Structure Plane -- Interaction Design and Information Architecture -- Defining the structure -- Interaction design -- Information architecture -- Team roles and process -- Chapter 6 The Skeleton Plane -- Interface Design, Navigation Design, and Information Design -- Defining the skeleton -- Convention and metaphor -- Interface design -- Navigation design -- Wireframes -- Chapter 7 The Surface Plane -- Sensory Design -- Defining the surface -- Making sense of the senses -- Follow the eye -- Contrast and uniformity -- Internal and external consistency -- Color palettes and typography -- Design comps and style guides -- Chapter 8 The Elements Applied -- Asking the right questions -- The marathon and the sprint -- Index

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