Zechner, Mario

Beginning Android Games - 2nd ed. - Nueva York : Apress, 2012 - xxvii, 688 p. : il.

1. An Android in Every Home -- 2. First Steps with the Android SDK -- 3. Game Developement 101 -- 4. Android for Games Developers -- 5. An Android Game development Framework -- 6. Mr. Nom Invades Android -- 7. OpenGL ES: A Gentle Introduction -- 8. 2D Game Programming Tricks -- 9. Super Jumoer: A 2D OpenGL ES Game -- 10. OpenGL ES: Going 3D -- 11. 3D Programming Tricks -- 12. Android Invaders: the Grand Finale -- 13. Going Native with the NDK -- 14. Marketing and Minetizing -- 15. Publishing Your Game -- 16. What's Next?

9781430246770

DIF-M6328


ANDROID
JUEGOS