Creating games : mechanics, content, and technology
Material type:
- 9781568813059
Item type | Home library | Call number | Status | Date due | Barcode | |
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Biblioteca de la Facultad de Informática | K.8.0 MCG (Browse shelf(Opens below)) | Available | DIF-04220 |
Incluye índice y bibliografía.
Preface -- 1. Minigame design exercise -- 2. The process of development and theory of design -- 3. Managing innovation -- 4. Critique and proposal -- 5. The design document -- 6. Game technology -- 7. Strategic thought -- 8. Choice and probability -- 9. Balance -- 10. Mechanics -- 11. Creating a world -- 12. Art direction -- 13. 3D modeling -- 14. Real-time rendering -- 15. Physical simulation -- 16. Network programming -- 17. User input -- 18. Artificial intelligence -- 19. Social issues -- Appendices -- A. Minigame worksheet -- B. Overview worksheet -- C. Technology plan worksheet -- D. Budget worksheet -- E. Schedule worksheet -- F. The games canon -- Bibliography -- Index