Local cover image
Local cover image

Creating games : mechanics, content, and technology

By: Contributor(s): Material type: TextTextPublication details: Wellesley : A K Peters, c2009Edition: 1st edDescription: xxiv, 533 p. : il. ; 24 cmISBN:
  • 9781568813059
Subject(s):
Contents:
Preface -- 1. Minigame design exercise -- 2. The process of development and theory of design -- 3. Managing innovation -- 4. Critique and proposal -- 5. The design document -- 6. Game technology -- 7. Strategic thought -- 8. Choice and probability -- 9. Balance -- 10. Mechanics -- 11. Creating a world -- 12. Art direction -- 13. 3D modeling -- 14. Real-time rendering -- 15. Physical simulation -- 16. Network programming -- 17. User input -- 18. Artificial intelligence -- 19. Social issues -- Appendices -- A. Minigame worksheet -- B. Overview worksheet -- C. Technology plan worksheet -- D. Budget worksheet -- E. Schedule worksheet -- F. The games canon -- Bibliography -- Index
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Home library Call number Status Date due Barcode
Libro Libro Biblioteca de la Facultad de Informática K.8.0 MCG (Browse shelf(Opens below)) Available DIF-04220

Incluye índice y bibliografía.

Preface -- 1. Minigame design exercise -- 2. The process of development and theory of design -- 3. Managing innovation -- 4. Critique and proposal -- 5. The design document -- 6. Game technology -- 7. Strategic thought -- 8. Choice and probability -- 9. Balance -- 10. Mechanics -- 11. Creating a world -- 12. Art direction -- 13. 3D modeling -- 14. Real-time rendering -- 15. Physical simulation -- 16. Network programming -- 17. User input -- 18. Artificial intelligence -- 19. Social issues -- Appendices -- A. Minigame worksheet -- B. Overview worksheet -- C. Technology plan worksheet -- D. Budget worksheet -- E. Schedule worksheet -- F. The games canon -- Bibliography -- Index

Click on an image to view it in the image viewer

Local cover image